Ambiguous reference JetBrains.Annotations.UsedImplicitlyAttribute
How to fix ambiguous UsedImplicitlyAttribute references when Unity and JetBrains.Annotations conflict.
How to fix ambiguous UsedImplicitlyAttribute references when Unity and JetBrains.Annotations conflict.
How Mono AssemblyResolve differs from .NET Framework and practical solutions for loading EF Core and 100+ libraries in Unity/Mono.
Why Harmony.UnpatchAll removes patches from other assemblies and how to unpatch only your own Harmony patches safely.
Why unit tests are worth writing even when nobody pays you for them, and how they save time in the long run.
Practical C# performance tricks measured with BenchmarkDotNet, plus common optimization mistakes to avoid.
How PE files embed file paths in metadata, why it matters for loading and debugging, and how to inspect them with dnSpy or a hex editor.
How anti-decompiler NOP floods crash dnSpy and quick ways to defeat them without writing a full deobfuscator.
How BitMono-style type analysis crashes dnSpy during "Analyze" and the bug fix that landed in dnSpyEx 6.3.0.